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[7.10.2013]

TERMET: screenshots from development and bugs

TERMET CAE is intended for design, analysis and synthesis of composite materials. It works with laminar composites, composites with inclusions and composites with fibers and nanotubes. Developed composite materials can be used in the electronics, laser technologies, aerospace, automotive and fusion power industry.
You can read more about TERMET CAE here.
Thousands of particles are accidentally projected on the face of composite
Interactive updates of results via OpenCL creates waterfall effect :)
Composite with a lot of layers. Composites were with rounded angles in initial versions of TERMET CAE
Composite with nice rounded edges and bounding conditions
Possibilities of line graph in TERMET CAE. Smoothing and vertical/horizontal helpers. Automatic highlighting of highest/lowest regions.
Possibilities of line graph in TERMET CAE. Automatic highlighting of highest/lowest regions.
Possibilities of line graph in TERMET CAE. Automatic highlighting of highest/lowest regions.
Isolines on 3D isosurface in TERMET CAE
Straight fibers with and without border in TERMET CAE
Visualisation of heat flow (State 1). This is first app related to TERMET CAE. It was developed with BurningSun Engine (DirectX). But TERMET CAE is based on OpenGL. See the difference :)
Visualisation of heat flow (State 2). This is first app related to TERMET CAE. It was developed with BurningSun Engine (DirectX). But TERMET CAE is based on OpenGL. See the difference :)
Visualisation of heat flow (State 3). This is first app related to TERMET CAE. It was developed with BurningSun Engine (DirectX). But TERMET CAE is based on OpenGL. See the difference :)
Visualisation of heat flow (State 4). This is first app related to TERMET CAE. It was developed with BurningSun Engine (DirectX). But TERMET CAE is based on OpenGL. See the difference :)
Visualisation of heat flow (State 5). This is first app related to TERMET CAE. It was developed with BurningSun Engine (DirectX). But TERMET CAE is based on OpenGL. See the difference :)



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