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Ardour is browser turn based game with elements of RPG and strategy. User moves between static locations, equips with weapons, armor and other items, interacts with NPCs and users via dialogs, quests and battles, explores world, gains experience and skills. Game took a lot of concepts from Arcanum game. Battles are in style of Heroes of Might and Magic, with possibility of group battles, usage of close and ranged weapons, creation of obstacles and summoning of magic creatures, to heal allies and to poison enemies, etc. User can move between different cities and dynamic locations.

I used HTML, CSS, JavaScript, PHP and MySQL for developing, and 3dsMax and PhotoShop for art creation.

Screens 2

Tavern in the city of Impish
Altar of Nix, eater of dreams
Altar of Rashmina, goddess of pleasures
City of Impish, part of global movement map
Dynamic location, Nimal ruins near Impish
Battle agains two dark spirits. Summoned rock and white spirit
Ruins of Nimal. Dynamic location near Impish.
Palace hall in Impish
Blacksmith house
Blacksmith shop
Impish, North Gate district
Impish prison
Room in Arena building
Hidden entrance to sanctuary of Nix
Impish tavern
Ruins of Nimal, dynamic location near Impish
Nix, Eater of dreams
Public arbor in Impish

Sun and Black Cat- Igor Dykhta (igor dykhta email) 2007-2014